mirror of
https://github.com/alopexc0de/pixopixel.git
synced 2024-11-14 23:27:25 +00:00
117 lines
5.6 KiB
C++
117 lines
5.6 KiB
C++
/*
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PIXO Pixel WIP Test Program
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This program is a work in progress but will let you test your LED matrix if it is working or not.
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Try out the various Demos and images in the image.h file.
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Many libraries from Adafruit are needed and can be seen below.
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*/
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#include <SPI.h>
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#include <Adafruit_GFX.h>
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#include <Adafruit_DotStarMatrix.h>
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#include <Adafruit_DotStar.h>
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#include <Fonts/TomThumb.h>
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#include "image.h"
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#define DATAPIN 19
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#define CLOCKPIN 18
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int mario[256][3] = {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {248, 171, 0}, {248, 171, 0}, {112, 104, 0}, {248, 171, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {112, 104, 0}, {248, 171, 0}, {112, 104, 0}, {248, 171, 0}, {248, 171, 0}, {248, 171, 0}, {112, 104, 0}, {248, 171, 0}, {248, 171, 0}, {248, 171, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {112, 104, 0}, {248, 171, 0}, {112, 104, 0}, {112, 104, 0}, {248, 171, 0}, {248, 171, 0}, {248, 171, 0}, {112, 104, 0}, {248, 171, 0}, {248, 171, 0}, {248, 171, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {112, 104, 0}, {112, 104, 0}, {248, 171, 0}, {248, 171, 0}, {248, 171, 0}, {248, 171, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {248, 171, 0}, {248, 171, 0}, {248, 171, 0}, {248, 171, 0}, {248, 171, 0}, {248, 171, 0}, {248, 171, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {112, 104, 0}, {112, 104, 0}, {216, 0, 0}, {112, 104, 0}, {112, 104, 0}, {216, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {216, 0, 0}, {112, 104, 0}, {112, 104, 0}, {216, 0, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {248, 171, 0}, {248, 171, 0}, {112, 104, 0}, {216, 0, 0}, {248, 171, 0}, {216, 0, 0}, {216, 0, 0}, {248, 171, 0}, {216, 0, 0}, {112, 104, 0}, {248, 171, 0}, {248, 171, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {248, 171, 0}, {248, 171, 0}, {248, 171, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {248, 171, 0}, {248, 171, 0}, {248, 171, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {248, 171, 0}, {248, 171, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {248, 171, 0}, {248, 171, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {0, 0, 0}, {0, 0, 0}, {216, 0, 0}, {216, 0, 0}, {216, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {112, 104, 0}, {0, 0, 0}, {0, 0, 0}};
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#define BRIGHTNESS 30
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// MATRIX DECLARATION:
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Adafruit_DotStarMatrix pixo = Adafruit_DotStarMatrix(
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16, 16, DATAPIN, CLOCKPIN,
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DS_MATRIX_BOTTOM + DS_MATRIX_LEFT +
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DS_MATRIX_ROWS + DS_MATRIX_PROGRESSIVE,
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DOTSTAR_BGR);
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const uint16_t primaryColors[] = {
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pixo.Color(100, 0, 0), pixo.Color(0, 100, 0), pixo.Color(0, 0, 100)
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};
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void setup() {
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Serial.begin(115200);
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// uncomment to have wait
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//while (!Serial) delay(500);
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pixo.begin();
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pixo.setBrightness(BRIGHTNESS);
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for (byte i = 0; i < 3; i++) {
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pixo.fillScreen(primaryColors[i]);
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pixo.show();
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delay(500);
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pixo.fillScreen(0);
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pixo.show();
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}
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}
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int x = pixo.width();
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int pass = 0;
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void loop() {
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pixo.setBrightness(BRIGHTNESS);
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//while(1){
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//SinglePix();
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// RandomPix();
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//}
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notification();
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}
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void SinglePix() {
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for (int x = 0; x < 256; x++) {
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pixo.setPixelColor(x, 255, 255, 255);
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delay(10);
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pixo.show();
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delay(200);
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}
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}
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void RandomPix() {
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randomSeed(A1);
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int x = random(0, 256);
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pixo.fillScreen(0);
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pixo.setPixelColor(x, 255, 255, 255);
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pixo.show();
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delay(50);
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}
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void notification() {
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for (int j = 15; j >= 0; j--) {
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pixo.fillScreen(0);
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for (int i = 0; i < 256; i++) {
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pixo.setPixelColor(i + (j * 16), mario[i][0], mario[i][1], mario[i][2]);
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//Serial.println(i);
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//delay(1);
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}
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pixo.show();
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delay(15);
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}
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delay(1000);
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for (int j = 0; j >= -16; j--) {
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pixo.fillScreen(0);
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for (int i = 0; i < 256; i++) {
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pixo.setPixelColor(i + (j * 16), mario[i][0], mario[i][1], mario[i][2]);
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}
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pixo.show();
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delay(15);
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}
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delay(1000);
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pixo.fillScreen(0);
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pixo.show();
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}
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float ballx = 5;
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float bally = 5;
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float paddle1, paddle2 = 3;
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float ballvx = -0.3;
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float ballvy = 0.1;
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