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https://github.com/alopexc0de/pixopixel.git
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Fixed randChangePxl to now use the PXL structure
This allows the animation to happen very quickly without consuming all the resources while waiting for an approiate random number
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@ -206,22 +206,41 @@ void scanChangePxl(int src[TOTALPXLS][3], int dst[TOTALPXLS][3], int dlytime, in
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* - dlytime - The amount of time (in ms) to keep the image on the display
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* - anitime - The amount of time (in ms) between drawing each pixel during the transition; the lower this number, the faster the transition
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*/
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void randChangePxl(int src[256][3], int dst[256][3], int dlytime, int anitime) {
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int changed[256];
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for (int i=0; i<256; i++){
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void randChangePxl(int src[TOTALPXLS][3], int dst[TOTALPXLS][3], int dlytime, int anitime) {
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resetActiveState();
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// Image that we are animating from
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for (int i = 0; i < TOTALPXLS; i++){
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pixols[i].active = false;
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matrix.setPixelColor(i, src[i][0], src[i][1], src[i][2]);
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}
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matrix.show();
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delay(dlytime);
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// Image that we are animating to
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while (activePixelCount() < TOTALPXLS) {
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randomSeed(A1);
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int selected = random(0, TOTALPXLS);
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for (int i=0; i<256; i++){
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int selected = random(0, 256);
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// If the selected pixel was inside changed array, select a new one...
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// Add selected to changed array
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matrix.setPixelColor(selected, dst[selected][0], dst[selected][1], dst[selected][2]);
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// Select only pixels that have not already been set
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if (pixols[selected].active) {
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while (true) {
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selected = random(0, TOTALPXLS);
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if (!pixols[selected].active) {
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break;
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}
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}
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}
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pixols[selected].active = true;
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matrix.setPixelColor(selected, dst[selected][0],
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dst[selected][1],
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dst[selected][2]);
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matrix.show();
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delay(anitime);
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if (activePixelCount() >= TOTALPXLS) break;
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}
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delay(dlytime);
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