forked from c0de/BaseballBot
Zed
3525ea42e1
First merge after adding branch Co-authored-by: c0de <c0de@c0de.dev> Reviewed-on: c0de/BaseballBot#1 Co-authored-by: Zed <benolken5@gmail.com> Co-committed-by: Zed <benolken5@gmail.com>
56 lines
1.4 KiB
Python
56 lines
1.4 KiB
Python
#!/usr/bin/env python3
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# Copyright 2022 - c0de <c0de@c0de.dev>
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# Licensed under the MIT License (https://opensource.org/licenses/MIT)
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# pylint: disable=missing-module-docstring
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import logging
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from database.models import database, GameModel as Game
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class BaseGameManager:
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"""Base Game Manager for each Game Manager class to inherit"""
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def __init__(self):
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# Only one game should run at at time
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self.is_running = False
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self.commands = []
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self.game = Game
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# Discord message
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self.message = None
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# Discord client instance
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self.discord = None
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logger = logging.getLogger()
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console = logging.StreamHandler()
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format_str = '%(asctime)s\t%(levelname)s -- %(processName)s %(filename)s:%(lineno)s -- %(message)s'
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console.setFormatter(logging.Formatter(format_str))
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logger.addHandler(console)
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logger.setLevel(logging.DEBUG)
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self.logger = logger
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def __enter__(self):
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"""
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Allows use of `with Game() as game` for try/except statements
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(https://peps.python.org/pep-0343/)
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"""
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database.connect()
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return self
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def __exit__(self, exception_type, exception_value, exception_traceback):
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"""
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Automagically close the database
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when this class has ended execution
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"""
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database.close()
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