Removed add player guess to resolve

This commit is contained in:
Zed 2023-03-02 17:52:40 -06:00
parent 20cfcdcd4f
commit e9154711c0

View File

@ -12,42 +12,20 @@ from game.process_guess import ProcessGuess
class EndGameManager(BaseGameManager):
"""Commands that run at the end of a game"""
"""Commands that run at the end of a play"""
def __init__(self):
super().__init__()
self.commands.append(("resolve", self.stop))
def __stop_args__(self):
pieces = self.message.content.split()
if len(pieces) == 2:
return pieces[1], False, None, None
if len(pieces) == 4:
return pieces[1], True, pieces[2], pieces[3]
return None, False, None, None
async def update_pitch_value(self):
"""Update game state database for closing arguments"""
# Determine arguments
pitch_value, has_batter, batter_id, batter_guess = self.__stop_args__()
pitch_value = self.message.content.split()[1]
if not pitch_value:
return await self.message.channel.send(
f"Invalid command <@{ str(self.message.author.id) }>!"
)
if has_batter:
player_id = batter_id[3:]
player_name = await self.discord.get_user(int(player_id).name)
Guess.create(
game_id=self.game.game_id,
player_id=player_id,
player_name=player_name,
guess=int(batter_guess),
).save()
# Save the pitch value
Game.update(
{
@ -76,7 +54,7 @@ class EndGameManager(BaseGameManager):
)
# Discard the game if there weren't enough players
if guess_count < 3:
if guess_count < 2:
self.game = None
self.is_running = False
return await self.message.channel.send(
@ -85,7 +63,7 @@ class EndGameManager(BaseGameManager):
message = (
"Closed this play! Here are the results\n"
+ "PLAYER | GUESS | DIFFERENCE | POINTS GAINED | TOTAL POINTS\n"
+ "__PLAYER | GUESS | DIFFERENCE | POINTS GAINED | TOTAL POINTS__\n"
)
pitch_value = await self.update_pitch_value()