Working base version

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LaDfBC
2019-09-08 18:51:44 -05:00
commit e22f67ab17
17 changed files with 548 additions and 0 deletions

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from copy import deepcopy
from src.main.db_session import DatabaseSession
from src.main.database_module.database_classes.db_classes import Play
PLAY_ID = 'play_id'
PITCH_VALUE = 'pitch_value'
SWING_VALUE = 'swing_value'
CREATION_DATE = 'creation_date'
class PlayDAO():
db_string = None
session = None
Session = None
engine = None
def __init__(self):
pass
def insert(self, play_info):
session = DatabaseSession.session
play = Play(
play_id = play_info[PLAY_ID],
pitch_value = play_info[PITCH_VALUE] if PITCH_VALUE in play_info else None,
swing_value = play_info[SWING_VALUE] if SWING_VALUE in play_info else None,
creation_date = play_info[CREATION_DATE]
)
session.add(play)
session.commit()
def get_play_by_id(self, input_id):
session = DatabaseSession.session
return self.__convert_all__(session.query(Play).filter(Play.play_id == input_id))
'''
Checks to see if there is a play that is currently active or not
'''
def is_active_play(self):
return self.get_active_play() != None
def get_active_play(self):
session = DatabaseSession.session
plays = self.__convert_all__(session.query(Play).filter(Play.pitch_value == None))
if len(plays) > 1:
raise AssertionError("More than one active play! Can't continue!")
elif len(plays) == 0:
return None
else:
return plays[0]
def resolve_play(self, input_pitch, input_swing):
session = DatabaseSession.session
active_id = self.get_active_play()
session\
.query(Play)\
.filter(Play.pitch_value == None)\
.update({Play.pitch_value: input_pitch, Play.swing_value: input_swing})
session.commit()
return active_id
'''
Converts the database object into a Dictionary, so that the database object is not passed out of the
datastore layer.
'''
def __convert_all__(self, plays):
converted_plays = []
for play in plays:
play_dict = {}
for column in play.__dict__:
play_dict[column] = str(getattr(play, column))
converted_plays.append(deepcopy(play_dict))
return converted_plays