forked from c0de/BaseballBot
linting
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@ -2,7 +2,7 @@
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# Copyright 2022 - c0de <c0de@c0de.dev>
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# Copyright 2022 - c0de <c0de@c0de.dev>
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# Licensed under the MIT License (https://opensource.org/licenses/MIT)
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# Licensed under the MIT License (https://opensource.org/licenses/MIT)
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# pylint: disable=no-member
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# pylint: disable=no-member,not-an-iterable
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"""
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"""
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A Context Manager / State Machine that keeps track of
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A Context Manager / State Machine that keeps track of
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@ -10,8 +10,6 @@
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Discord channel
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Discord channel
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"""
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"""
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import pdb
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import math
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import uuid
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import uuid
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import datetime
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import datetime
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@ -162,7 +160,7 @@ class GameManager:
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if guess_count < 3:
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if guess_count < 3:
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self.game = None
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self.game = None
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self.is_running = False
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self.is_running = False
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await self.message.channel.send(
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return await self.message.channel.send(
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("Play closed!\n" + "However, there were not enough participants.")
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("Play closed!\n" + "However, there were not enough participants.")
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)
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)
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@ -217,9 +215,8 @@ class GameManager:
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)
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)
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Guess.update({"guess": value}).where(
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Guess.update({"guess": value}).where(
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(Guess.game.game_id == self.game.game_id)
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(Guess.game == self.game.game_id)
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&
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& (Guess.player_id == self.message.author.id)
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(Guess.player_id == self.message.author.id)
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).execute()
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).execute()
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if created:
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if created:
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