from sqlalchemy import create_engine from sqlalchemy.orm import sessionmaker import sys import sqlite3 sys.path.append('../../../../../src') from src.main.configs import Configs, DATABASE_USERNAME, DATABASE_PASSWORD, DATABASE_HOST, DATABASE_NAME ''' Stores a database session for use throughout the application. Must be initialized at startup before any database calls are made and AFTER the Configurations are setup. This shouldn't need to be touched after startup. To use, see the sqlalchemy docs...or just start by calling Session() and then use it to handle the necessary CRUD operations. You should NOT instantiate this in any method except the main application runner ''' class DatabaseSession(): _session = None def __init__(self): self.__create_new_session__() def __create_new_session__(self): if self._session is not None: self._session.close() config_map = Configs.configs db_string = self._pgsql_conn_string_(config_map) Session = sessionmaker(create_engine(db_string)) self._session = Session() return self._session def get_or_create_session(self): try: self._session.connection() return self._session except: # The linter can scream all it wants, this makes sense. If it's this broke, we want a new one anyway. return self.__create_new_session__() # Look, this kinda sucks. But it's for fun and friends and I'm doing it quick and dirty. def _pgsql_conn_string_(self, config_map): return 'postgresql://%s:%s@%s/%s' % \ (config_map[DATABASE_USERNAME], config_map[DATABASE_PASSWORD], config_map[DATABASE_HOST], config_map[DATABASE_NAME]) def _sqlite_conn_string(self, config_map): return "sqlite:///ghostball.db"