Compare commits
23 Commits
3435e4ce7a
...
51092e52a2
Author | SHA1 | Date | |
---|---|---|---|
51092e52a2 | |||
b067a6ca07 | |||
bcbb74a3e1 | |||
0ed4ca4034 | |||
2d8dc471f5 | |||
1b53d230cb | |||
13eab14f17 | |||
3e98b025c7 | |||
f9a5a8023d | |||
98de64b7aa | |||
353f858bac | |||
e05f023c4e | |||
7818109a9c | |||
49f2630e38 | |||
175b02536c | |||
5cf6b30eb2 | |||
7cf006cd4f | |||
5131c4a3c1 | |||
fbf588a85e | |||
bf8819fb46 | |||
946d826dc4 | |||
83b6bda124 | |||
e68ef52292 |
@ -18,7 +18,7 @@ import discord
|
|||||||
|
|
||||||
# Import game functions
|
# Import game functions
|
||||||
sys.path.append("..")
|
sys.path.append("..")
|
||||||
from game.game import GameManager
|
from game.manager import GameManager
|
||||||
|
|
||||||
|
|
||||||
class GhostBallClient(discord.Client):
|
class GhostBallClient(discord.Client):
|
||||||
|
110
GhostBallBot/game/end_game.py
Normal file
110
GhostBallBot/game/end_game.py
Normal file
@ -0,0 +1,110 @@
|
|||||||
|
#!/usr/bin/env python3
|
||||||
|
# Copyright 2022 - c0de <c0de@c0de.dev>
|
||||||
|
# Licensed under the MIT License (https://opensource.org/licenses/MIT)
|
||||||
|
|
||||||
|
# pylint: disable=missing-module-docstring
|
||||||
|
|
||||||
|
import datetime
|
||||||
|
|
||||||
|
from database.models import GameModel as Game, GuessModel as Guess
|
||||||
|
from game.manager import BaseGameManager
|
||||||
|
from game.process_guess import ProcessGuess
|
||||||
|
|
||||||
|
|
||||||
|
class EndGameManager(BaseGameManager):
|
||||||
|
"""Commands that run at the end of a game"""
|
||||||
|
|
||||||
|
def __init__(self):
|
||||||
|
self.commands.append(("resolve", self.stop))
|
||||||
|
super().__init__()
|
||||||
|
|
||||||
|
def __stop_args__(self):
|
||||||
|
pieces = self.message.content.split()
|
||||||
|
|
||||||
|
if len(pieces) == 2:
|
||||||
|
return pieces[1], False, None, None
|
||||||
|
|
||||||
|
if len(pieces) == 4:
|
||||||
|
return pieces[1], True, pieces[2], pieces[3]
|
||||||
|
|
||||||
|
return None, False, None, None
|
||||||
|
|
||||||
|
async def update_pitch_value(self):
|
||||||
|
"""Update game state database for closing arguments"""
|
||||||
|
# Determine arguments
|
||||||
|
pitch_value, has_batter, batter_id, batter_guess = self.__stop_args__()
|
||||||
|
if not pitch_value:
|
||||||
|
return await self.message.channel.send(
|
||||||
|
f"Invalid command <@{ str(self.message.author.id) }>!"
|
||||||
|
)
|
||||||
|
|
||||||
|
if has_batter:
|
||||||
|
player_id = batter_id[3:]
|
||||||
|
Guess.create(
|
||||||
|
game_id=self.game.game_id,
|
||||||
|
player_id=player_id,
|
||||||
|
player_name=self.discord.get_user(int(player_id).name),
|
||||||
|
guess=int(batter_guess),
|
||||||
|
).save()
|
||||||
|
|
||||||
|
# Save the pitch value
|
||||||
|
Game.update(
|
||||||
|
{
|
||||||
|
Game.pitch_value: pitch_value,
|
||||||
|
Game.date_ended: datetime.datetime.now(),
|
||||||
|
}
|
||||||
|
).where(Game.game_id == self.game.game_id).execute()
|
||||||
|
|
||||||
|
return int(pitch_value)
|
||||||
|
|
||||||
|
async def stop(self):
|
||||||
|
"""
|
||||||
|
Stop command - Stops the game if it is currently running,
|
||||||
|
saves the pitch value, and displays differences
|
||||||
|
"""
|
||||||
|
|
||||||
|
if not self.is_running:
|
||||||
|
return await self.message.channel.send("There is no game running")
|
||||||
|
|
||||||
|
# How many valid guesses got placed?
|
||||||
|
guess_count = (
|
||||||
|
Guess.select()
|
||||||
|
.join(Game)
|
||||||
|
.where((Guess.game.game_id == self.game.game_id) & (Guess.guess > 0))
|
||||||
|
.count()
|
||||||
|
)
|
||||||
|
|
||||||
|
# Discard the game if there weren't enough players
|
||||||
|
if guess_count < 3:
|
||||||
|
self.game = None
|
||||||
|
self.is_running = False
|
||||||
|
return await self.message.channel.send(
|
||||||
|
("Play closed!\n" + "However, there were not enough participants.")
|
||||||
|
)
|
||||||
|
|
||||||
|
message = (
|
||||||
|
"Closed this play! Here are the results\n"
|
||||||
|
+ "PLAYER | GUESS | DIFFERENCE | POINTS GAINED | TOTAL POINTS\n"
|
||||||
|
)
|
||||||
|
|
||||||
|
pitch_value = await self.update_pitch_value()
|
||||||
|
guess_processor = ProcessGuess(
|
||||||
|
game=self, pitch_value=pitch_value, message=message
|
||||||
|
)
|
||||||
|
|
||||||
|
(
|
||||||
|
message,
|
||||||
|
closest_player_id,
|
||||||
|
furthest_player_id,
|
||||||
|
) = guess_processor.process_guesses()
|
||||||
|
|
||||||
|
message += (
|
||||||
|
f"\nCongrats <@{closest_player_id}>! You were the closest!\n"
|
||||||
|
+ f"Sorry <@{furthest_player_id}>, you were way off"
|
||||||
|
)
|
||||||
|
|
||||||
|
await self.message.channel.send(message)
|
||||||
|
|
||||||
|
# stop and discard game
|
||||||
|
self.is_running = False
|
||||||
|
self.game = None
|
@ -1,250 +0,0 @@
|
|||||||
#!/usr/bin/env python3
|
|
||||||
# Copyright 2022 - c0de <c0de@c0de.dev>
|
|
||||||
# Licensed under the MIT License (https://opensource.org/licenses/MIT)
|
|
||||||
|
|
||||||
# pylint: disable=no-member,unnecessary-lambda
|
|
||||||
|
|
||||||
"""
|
|
||||||
A Context Manager / State Machine that keeps track of
|
|
||||||
a single game instance (there should only be one) in a
|
|
||||||
Discord channel
|
|
||||||
"""
|
|
||||||
|
|
||||||
import pdb
|
|
||||||
import math
|
|
||||||
import uuid
|
|
||||||
import datetime
|
|
||||||
|
|
||||||
# import dateparser
|
|
||||||
|
|
||||||
from database.models import (
|
|
||||||
database,
|
|
||||||
GameModel as Game,
|
|
||||||
GuessModel as Guess,
|
|
||||||
PlayerModel as Player,
|
|
||||||
)
|
|
||||||
from game.guess import ProcessGuess
|
|
||||||
|
|
||||||
|
|
||||||
def check_is_running(method):
|
|
||||||
"""
|
|
||||||
Decorator that determines if the game is running or not
|
|
||||||
"""
|
|
||||||
|
|
||||||
async def wrapper(self):
|
|
||||||
|
|
||||||
if self.is_running and self.new_game:
|
|
||||||
return await self.message.channel.send("A game is already running")
|
|
||||||
|
|
||||||
if not self.is_running and not self.new_game:
|
|
||||||
return await self.message.channel.send("There is no game running")
|
|
||||||
|
|
||||||
await method(self)
|
|
||||||
|
|
||||||
return wrapper
|
|
||||||
|
|
||||||
|
|
||||||
class GameManager:
|
|
||||||
"""
|
|
||||||
The game state class
|
|
||||||
|
|
||||||
This represents a game that exists in a channel
|
|
||||||
"""
|
|
||||||
|
|
||||||
def __init__(self):
|
|
||||||
# Only one game should run at at time
|
|
||||||
self.is_running = False
|
|
||||||
|
|
||||||
self.new_game = True
|
|
||||||
|
|
||||||
self.commands = [
|
|
||||||
("braveball", self.start),
|
|
||||||
("resolve", self.stop),
|
|
||||||
("guess", self.guess),
|
|
||||||
("points", self.points),
|
|
||||||
("help", self.help),
|
|
||||||
]
|
|
||||||
|
|
||||||
self.game = Game
|
|
||||||
|
|
||||||
# Discord message
|
|
||||||
self.message = None
|
|
||||||
|
|
||||||
# Discord client instance
|
|
||||||
self.discord = None
|
|
||||||
|
|
||||||
def __enter__(self):
|
|
||||||
"""
|
|
||||||
Allows use of `with Game() as game` for try/except statements
|
|
||||||
(https://peps.python.org/pep-0343/)
|
|
||||||
"""
|
|
||||||
|
|
||||||
database.connect()
|
|
||||||
return self
|
|
||||||
|
|
||||||
def __exit__(self, exception_type, exception_value, exception_traceback):
|
|
||||||
"""
|
|
||||||
Automagically close the database
|
|
||||||
when this class has ended execution
|
|
||||||
"""
|
|
||||||
database.close()
|
|
||||||
|
|
||||||
# @check_is_running
|
|
||||||
async def start(self):
|
|
||||||
"""
|
|
||||||
Start command - Starts a new game if there isn't already one running
|
|
||||||
"""
|
|
||||||
# print(dir(self.message))
|
|
||||||
|
|
||||||
self.is_running = True
|
|
||||||
self.new_game = False
|
|
||||||
|
|
||||||
# game.pitch_value is unknown at the start of the game
|
|
||||||
self.game = Game.create(game_id=uuid.uuid4(), server_id=self.message.channel.id)
|
|
||||||
|
|
||||||
await self.message.channel.send("Send me your guesses with !guess <number>")
|
|
||||||
|
|
||||||
def __stop_args__(self):
|
|
||||||
pieces = self.message.content.split()
|
|
||||||
|
|
||||||
if len(pieces) == 2:
|
|
||||||
return pieces[1], False, None, None
|
|
||||||
|
|
||||||
if len(pieces) == 4:
|
|
||||||
return pieces[1], True, pieces[2], pieces[3]
|
|
||||||
|
|
||||||
return None, False, None, None
|
|
||||||
|
|
||||||
async def update_pitch_value(self):
|
|
||||||
"""Update game state database for closing arguments"""
|
|
||||||
# Determine arguments
|
|
||||||
pitch_value, has_batter, batter_id, batter_guess = self.__stop_args__()
|
|
||||||
if not pitch_value:
|
|
||||||
return await self.message.channel.send(
|
|
||||||
f"Invalid command <@{ str(self.message.author.id) }>!"
|
|
||||||
)
|
|
||||||
|
|
||||||
if has_batter:
|
|
||||||
player_id = batter_id[3:]
|
|
||||||
Guess.create(
|
|
||||||
game_id=self.game.game_id,
|
|
||||||
player_id=player_id,
|
|
||||||
player_name=self.discord.get_user(int(player_id).name),
|
|
||||||
guess=int(batter_guess),
|
|
||||||
).save()
|
|
||||||
|
|
||||||
# Save the pitch value
|
|
||||||
Game.update(
|
|
||||||
{
|
|
||||||
Game.pitch_value: pitch_value,
|
|
||||||
Game.date_ended: datetime.datetime.now(),
|
|
||||||
}
|
|
||||||
).where(Game.game_id == self.game.game_id).execute()
|
|
||||||
|
|
||||||
return int(pitch_value)
|
|
||||||
|
|
||||||
# @check_is_running
|
|
||||||
async def stop(self):
|
|
||||||
"""
|
|
||||||
Stop command - Stops the game if it is currently running,
|
|
||||||
saves the pitch value, and displays differences
|
|
||||||
"""
|
|
||||||
|
|
||||||
# How many valid guesses got placed?
|
|
||||||
guess_count = (
|
|
||||||
Guess.select().join(Game)
|
|
||||||
.where((Guess.game.game_id == self.game.game_id) & (Guess.guess > 0))
|
|
||||||
.count()
|
|
||||||
)
|
|
||||||
|
|
||||||
# Discard the game if there weren't enough players
|
|
||||||
if guess_count < 3:
|
|
||||||
self.game = None
|
|
||||||
self.is_running = False
|
|
||||||
await self.message.channel.send(
|
|
||||||
("Play closed!\n" + "However, there were not enough participants.")
|
|
||||||
)
|
|
||||||
|
|
||||||
message = (
|
|
||||||
"Closed this play! Here are the results\n"
|
|
||||||
+ "PLAYER | GUESS | DIFFERENCE | POINTS GAINED | TOTAL POINTS\n"
|
|
||||||
)
|
|
||||||
|
|
||||||
pitch_value = await self.update_pitch_value()
|
|
||||||
guess_processor = ProcessGuess(game=self, pitch_value=pitch_value, message=message)
|
|
||||||
|
|
||||||
(
|
|
||||||
message,
|
|
||||||
closest_player_id,
|
|
||||||
furthest_player_id,
|
|
||||||
) = guess_processor.process_guesses()
|
|
||||||
|
|
||||||
message += (
|
|
||||||
f"\nCongrats <@{closest_player_id}>! You were the closest!\n"
|
|
||||||
+ f"Sorry <@{furthest_player_id}>, you were way off"
|
|
||||||
)
|
|
||||||
|
|
||||||
await self.message.channel.send(message)
|
|
||||||
|
|
||||||
# stop and discard game
|
|
||||||
self.is_running = False
|
|
||||||
self.game = None
|
|
||||||
|
|
||||||
# @check_is_running
|
|
||||||
async def guess(self):
|
|
||||||
"""
|
|
||||||
Guess command - Allows the player to add a guess to the current
|
|
||||||
running game
|
|
||||||
"""
|
|
||||||
|
|
||||||
value = int(self.message.content.split()[1])
|
|
||||||
if value < 1 or value > 1000:
|
|
||||||
return await self.message.channel.send(
|
|
||||||
"Invalid value. It must be between 1 and 1000 inclusive"
|
|
||||||
)
|
|
||||||
|
|
||||||
# Create player if they don't exist
|
|
||||||
player, _ = Player.get_or_create(
|
|
||||||
player_id=self.message.author.id, player_name=self.message.author.name
|
|
||||||
)
|
|
||||||
|
|
||||||
# Create the guess (or allow us to say update successful)
|
|
||||||
_, created = Guess.get_or_create(
|
|
||||||
guess_id=uuid.uuid4(), game_id=self.game.game_id, player_id=player.player_id
|
|
||||||
)
|
|
||||||
|
|
||||||
Guess.update({"guess": value}).where(
|
|
||||||
# (Guess.game_id == self.game.game_id)
|
|
||||||
# &
|
|
||||||
(Guess.player_id == self.message.author.id)
|
|
||||||
).execute()
|
|
||||||
|
|
||||||
if created:
|
|
||||||
return await self.message.add_reaction("\N{THUMBS UP SIGN}")
|
|
||||||
|
|
||||||
return await self.message.channel.send(
|
|
||||||
f"<@{ str(self.message.author.id) }> your guess has been updated"
|
|
||||||
)
|
|
||||||
|
|
||||||
async def points(self):
|
|
||||||
"""
|
|
||||||
Points command - returns a table ordered from highest to lowest
|
|
||||||
of the players and their points
|
|
||||||
"""
|
|
||||||
# TODO
|
|
||||||
# value = self.message.content.split()
|
|
||||||
# try:
|
|
||||||
# if len(value) > 1:
|
|
||||||
# timestamp = dateparser.parse(value[1])
|
|
||||||
# except:
|
|
||||||
# return await self.message.channel.send("Invalid timestamp. Try again")
|
|
||||||
|
|
||||||
return await self.message.channel.send("Sorry, not implemented yet")
|
|
||||||
|
|
||||||
async def help(self):
|
|
||||||
"""help command"""
|
|
||||||
# TODO: Add help message
|
|
||||||
help_message = "help"
|
|
||||||
|
|
||||||
recipient = await self.discord.fetch_user(self.message.author.id)
|
|
||||||
await recipient.send(help_message)
|
|
@ -1,115 +1,54 @@
|
|||||||
import math
|
#!/usr/bin/env python3
|
||||||
|
# Copyright 2022 - c0de <c0de@c0de.dev>
|
||||||
|
# Licensed under the MIT License (https://opensource.org/licenses/MIT)
|
||||||
|
|
||||||
# Import game functions
|
# pylint: disable=missing-module-docstring
|
||||||
from database.models import (
|
|
||||||
GameModel as Game,
|
import uuid
|
||||||
GuessModel as Guess,
|
|
||||||
PlayerModel as Player,
|
from database.models import PlayerModel as Player, GuessModel as Guess
|
||||||
)
|
from game.manager import BaseGameManager
|
||||||
|
|
||||||
|
|
||||||
class ProcessGuess:
|
class GuessManager(BaseGameManager):
|
||||||
def __init__(self, game, **kwargs):
|
"""Commands that run when a player makes a guess"""
|
||||||
self.game_manager = game
|
|
||||||
|
|
||||||
self.message = kwargs.get("message")
|
def __init__(self):
|
||||||
self.pitch_value = kwargs.get("pitch_value")
|
self.commands.append(("guess", self.guess))
|
||||||
self.difference = kwargs.get("difference")
|
super().__init__()
|
||||||
self.difference_score = kwargs.get("difference_score")
|
|
||||||
self.guesses = kwargs.get("guesses")
|
|
||||||
self.guess = kwargs.get("guess")
|
|
||||||
|
|
||||||
def get_guesses(self):
|
async def guess(self):
|
||||||
# Get all guesses for this game as a list of combo Guess + Player models,
|
"""
|
||||||
# excluding invalid results, from lowest to highest
|
Guess command - Allows the player to add a guess to the current
|
||||||
# http://docs.peewee-orm.com/en/latest/peewee/query_examples.html#joins-and-subqueries
|
running game
|
||||||
self.guesses = (
|
"""
|
||||||
Guess.select(
|
|
||||||
Guess.guess,
|
if not self.is_running:
|
||||||
Player.player_id,
|
return await self.message.channel.send("There is no game running")
|
||||||
Player.player_name,
|
|
||||||
Player.total_points,
|
value = int(self.message.content.split()[1])
|
||||||
|
if value < 1 or value > 1000:
|
||||||
|
return await self.message.channel.send(
|
||||||
|
"Invalid value. It must be between 1 and 1000 inclusive"
|
||||||
)
|
)
|
||||||
.join(Player)
|
|
||||||
.where(
|
# Create player if they don't exist
|
||||||
(Guess.game == self.game_manager.game.game_id)
|
player, _ = Player.get_or_create(
|
||||||
& (Guess.guess > 0)
|
player_id=self.message.author.id, player_name=self.message.author.name
|
||||||
& (Guess.player.player_id == Player.player_id)
|
|
||||||
)
|
|
||||||
.order_by(Guess.guess)
|
|
||||||
)
|
)
|
||||||
return self.guesses
|
|
||||||
|
|
||||||
def update_difference_value(self):
|
# Create the guess (or allow us to say update successful)
|
||||||
# Update player's difference in guessed value
|
_, created = Guess.get_or_create(
|
||||||
Guess.update({"difference": self.difference}).where(
|
guess_id=uuid.uuid4(), game_id=self.game.game_id, player_id=player.player_id
|
||||||
(Guess.game.game_id == self.game_manager.game.game_id)
|
)
|
||||||
& (Guess.player.player_id == self.guess.player.player_id)
|
|
||||||
& (Guess.guess_id == self.guess.guess_id)
|
Guess.update({"guess": value}).where(
|
||||||
|
(Guess.game == self.game.game_id) & (Guess.player == self.message.author.id)
|
||||||
).execute()
|
).execute()
|
||||||
|
|
||||||
def update_player_total_points(self):
|
if created:
|
||||||
# Update player's total score
|
return await self.message.add_reaction("\N{THUMBS UP SIGN}")
|
||||||
Player.update(
|
|
||||||
{
|
|
||||||
"total_points": math.floor(
|
|
||||||
self.guess.player.total_points + self.difference_score
|
|
||||||
)
|
|
||||||
}
|
|
||||||
).where(Player.player_id == self.guess.player.player_id).execute()
|
|
||||||
|
|
||||||
def get_difference(self, guess=None):
|
return await self.message.channel.send(
|
||||||
"""Difference calculation, includes "loop over" effect"""
|
f"<@{ str(self.message.author.id) }> your guess has been updated"
|
||||||
if not guess:
|
)
|
||||||
guess = self.guess.guess
|
|
||||||
|
|
||||||
difference = abs(guess - self.pitch_value)
|
|
||||||
|
|
||||||
if difference > 500:
|
|
||||||
return 1000 - difference
|
|
||||||
|
|
||||||
self.difference = difference
|
|
||||||
|
|
||||||
self.update_difference_value()
|
|
||||||
return self.difference
|
|
||||||
|
|
||||||
def get_difference_score(self):
|
|
||||||
self.difference_score = 0
|
|
||||||
|
|
||||||
self.update_player_total_points()
|
|
||||||
return self.difference_score
|
|
||||||
|
|
||||||
def get_winner_loser(self):
|
|
||||||
# Determine which guesses are closest and furthest from the pitch_value
|
|
||||||
guess_values = [record.guess for record in self.get_guesses()]
|
|
||||||
# Closest to the pitch_value
|
|
||||||
winner = min(guess_values, key=lambda guess: self.get_difference(guess))
|
|
||||||
# Furthest from the pitch_value
|
|
||||||
loser = max(guess_values, key=lambda guess: self.get_difference(guess))
|
|
||||||
|
|
||||||
return winner, loser
|
|
||||||
|
|
||||||
def process_guesses(self):
|
|
||||||
"""
|
|
||||||
Iterates through the guesses for this game, and appends to the message string
|
|
||||||
the results of how well that player performed this round.
|
|
||||||
|
|
||||||
Uses the pitch_value to determine the difference from their guess to the correct score
|
|
||||||
"""
|
|
||||||
winner, loser = self.get_winner_loser()
|
|
||||||
|
|
||||||
for guess in self.get_guesses():
|
|
||||||
self.guess = guess
|
|
||||||
|
|
||||||
difference = self.get_difference()
|
|
||||||
difference_score = self.get_difference_score()
|
|
||||||
|
|
||||||
self.message += f"{guess.player.player_name} | {guess.guess} | {difference} | {difference_score} | {guess.player.total_points}\n"
|
|
||||||
|
|
||||||
if guess.guess == winner:
|
|
||||||
closest_player_id = guess.player.player_id
|
|
||||||
|
|
||||||
if guess.guess == loser:
|
|
||||||
furthest_player_id = guess.player.player_id
|
|
||||||
|
|
||||||
return self.message, closest_player_id, furthest_player_id
|
|
||||||
|
33
GhostBallBot/game/help.py
Normal file
33
GhostBallBot/game/help.py
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
#!/usr/bin/env python3
|
||||||
|
# Copyright 2022 - c0de <c0de@c0de.dev>
|
||||||
|
# Licensed under the MIT License (https://opensource.org/licenses/MIT)
|
||||||
|
|
||||||
|
# pylint: disable=missing-module-docstring
|
||||||
|
|
||||||
|
from game.manager import BaseGameManager
|
||||||
|
|
||||||
|
|
||||||
|
class HelpManager(BaseGameManager):
|
||||||
|
"""Commands that run when a player asks for help"""
|
||||||
|
|
||||||
|
def __init__(self):
|
||||||
|
self.commands.append(("help", self.help))
|
||||||
|
super().__init__()
|
||||||
|
|
||||||
|
async def help(self):
|
||||||
|
"""help command - Sends a DM to the requesting user with available commands"""
|
||||||
|
|
||||||
|
help_message = (
|
||||||
|
"Braveball commands\n"
|
||||||
|
+ "!braveball - Start new game\n"
|
||||||
|
+ "!guess - While a game is running, add a guess"
|
||||||
|
+ " (or update an existing one) from 1-1000\n"
|
||||||
|
+ "!resolve <value> - 1-1000 to resolve the game\n"
|
||||||
|
+ " You can also add a batter's guess with: "
|
||||||
|
+ "!resolve <value> <discord id #> <guess>\n"
|
||||||
|
+ "!points - Shows a table of the most recent players, and their scores\n"
|
||||||
|
+ "!help - Shows this message"
|
||||||
|
)
|
||||||
|
|
||||||
|
recipient = await self.discord.fetch_user(self.message.author.id)
|
||||||
|
await recipient.send(help_message)
|
61
GhostBallBot/game/manager.py
Normal file
61
GhostBallBot/game/manager.py
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
#!/usr/bin/env python3
|
||||||
|
# Copyright 2022 - c0de <c0de@c0de.dev>
|
||||||
|
# Licensed under the MIT License (https://opensource.org/licenses/MIT)
|
||||||
|
|
||||||
|
# pylint: disable=no-member
|
||||||
|
|
||||||
|
"""
|
||||||
|
A Context Manager / State Machine that keeps track of
|
||||||
|
a single game instance (there should only be one) in a
|
||||||
|
Discord channel
|
||||||
|
"""
|
||||||
|
|
||||||
|
from database.models import database, GameModel as Game
|
||||||
|
|
||||||
|
from game.new_game import NewGameManager
|
||||||
|
from game.end_game import EndGameManager
|
||||||
|
from game.guess import GuessManager
|
||||||
|
from game.points import PointsManager
|
||||||
|
from game.help import HelpManager
|
||||||
|
|
||||||
|
|
||||||
|
class BaseGameManager:
|
||||||
|
"""Base Game Manager for each Game Manager class to inherit"""
|
||||||
|
|
||||||
|
def __init__(self):
|
||||||
|
# Only one game should run at at time
|
||||||
|
self.is_running = False
|
||||||
|
|
||||||
|
self.commands = []
|
||||||
|
|
||||||
|
self.game = Game
|
||||||
|
|
||||||
|
# Discord message
|
||||||
|
self.message = None
|
||||||
|
|
||||||
|
# Discord client instance
|
||||||
|
self.discord = None
|
||||||
|
|
||||||
|
def __enter__(self):
|
||||||
|
"""
|
||||||
|
Allows use of `with Game() as game` for try/except statements
|
||||||
|
(https://peps.python.org/pep-0343/)
|
||||||
|
"""
|
||||||
|
|
||||||
|
database.connect()
|
||||||
|
return self
|
||||||
|
|
||||||
|
def __exit__(self, exception_type, exception_value, exception_traceback):
|
||||||
|
"""
|
||||||
|
Automagically close the database
|
||||||
|
when this class has ended execution
|
||||||
|
"""
|
||||||
|
database.close()
|
||||||
|
|
||||||
|
|
||||||
|
class GameManager(
|
||||||
|
NewGameManager, EndGameManager, GuessManager, PointsManager, HelpManager
|
||||||
|
):
|
||||||
|
"""
|
||||||
|
Represents what this bot is able to do on a channel (or DMs)
|
||||||
|
"""
|
33
GhostBallBot/game/new_game.py
Normal file
33
GhostBallBot/game/new_game.py
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
#!/usr/bin/env python3
|
||||||
|
# Copyright 2022 - c0de <c0de@c0de.dev>
|
||||||
|
# Licensed under the MIT License (https://opensource.org/licenses/MIT)
|
||||||
|
|
||||||
|
# pylint: disable=missing-module-docstring
|
||||||
|
|
||||||
|
import uuid
|
||||||
|
|
||||||
|
from database.models import GameModel as Game
|
||||||
|
from game.manager import BaseGameManager
|
||||||
|
|
||||||
|
|
||||||
|
class NewGameManager(BaseGameManager):
|
||||||
|
"""Commands that run at the start of a new game"""
|
||||||
|
|
||||||
|
def __init__(self):
|
||||||
|
self.commands.append(("braveball", self.start))
|
||||||
|
super().__init__()
|
||||||
|
|
||||||
|
async def start(self):
|
||||||
|
"""
|
||||||
|
Start command - Starts a new game if there isn't already one running
|
||||||
|
"""
|
||||||
|
|
||||||
|
if self.is_running:
|
||||||
|
return await self.message.channel.send("A game is already running")
|
||||||
|
|
||||||
|
self.is_running = True
|
||||||
|
|
||||||
|
# game.pitch_value is unknown at the start of the game
|
||||||
|
self.game = Game.create(game_id=uuid.uuid4(), server_id=self.message.channel.id)
|
||||||
|
|
||||||
|
await self.message.channel.send("Send me your guesses with !guess <number>")
|
44
GhostBallBot/game/points.py
Normal file
44
GhostBallBot/game/points.py
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
#!/usr/bin/env python3
|
||||||
|
# Copyright 2022 - c0de <c0de@c0de.dev>
|
||||||
|
# Licensed under the MIT License (https://opensource.org/licenses/MIT)
|
||||||
|
|
||||||
|
# pylint: disable=not-an-iterable,missing-module-docstring
|
||||||
|
|
||||||
|
from database.models import PlayerModel as Player
|
||||||
|
from game.manager import BaseGameManager
|
||||||
|
|
||||||
|
|
||||||
|
class PointsManager(BaseGameManager):
|
||||||
|
"""Commands that run when a player makes a guess"""
|
||||||
|
|
||||||
|
def __init__(self):
|
||||||
|
self.commands.append(("points", self.points))
|
||||||
|
super().__init__()
|
||||||
|
|
||||||
|
async def points(self):
|
||||||
|
"""
|
||||||
|
Points command - returns a table ordered from highest to lowest
|
||||||
|
of the players and their points
|
||||||
|
"""
|
||||||
|
message = (
|
||||||
|
"\nPlayers, who played recently, with their points highest to lowest\n\n"
|
||||||
|
)
|
||||||
|
message += "Player | Total Points | Last Played\n"
|
||||||
|
|
||||||
|
players = Player.select(
|
||||||
|
Player.player_name, Player.total_points, Player.last_update
|
||||||
|
).order_by(Player.last_update.desc(), Player.total_points.desc())
|
||||||
|
|
||||||
|
for player in players:
|
||||||
|
message += (
|
||||||
|
" | ".join(
|
||||||
|
[
|
||||||
|
player.player_name,
|
||||||
|
str(player.total_points),
|
||||||
|
str(player.last_update)[:-10],
|
||||||
|
]
|
||||||
|
)
|
||||||
|
+ "\n"
|
||||||
|
)
|
||||||
|
|
||||||
|
return await self.message.channel.send(message)
|
146
GhostBallBot/game/process_guess.py
Normal file
146
GhostBallBot/game/process_guess.py
Normal file
@ -0,0 +1,146 @@
|
|||||||
|
#!/usr/bin/env python3
|
||||||
|
# Copyright 2022 - c0de <c0de@c0de.dev>
|
||||||
|
# Licensed under the MIT License (https://opensource.org/licenses/MIT)
|
||||||
|
|
||||||
|
# pylint: disable=unnecessary-lambda,line-too-long,missing-module-docstring
|
||||||
|
|
||||||
|
import math
|
||||||
|
|
||||||
|
# Import game functions
|
||||||
|
from database.models import (
|
||||||
|
GuessModel as Guess,
|
||||||
|
PlayerModel as Player,
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
class ProcessGuess:
|
||||||
|
"""
|
||||||
|
A helper class for the GameManager that handles the
|
||||||
|
logic for all of the players at the end of a game
|
||||||
|
"""
|
||||||
|
|
||||||
|
def __init__(self, game, pitch_value, message):
|
||||||
|
self.game_manager = game
|
||||||
|
self.message = message
|
||||||
|
self.pitch_value = pitch_value
|
||||||
|
|
||||||
|
self.difference = 0
|
||||||
|
self.difference_score = 0
|
||||||
|
self.guesses = [Guess]
|
||||||
|
self.guess = Guess
|
||||||
|
|
||||||
|
def get_guesses(self):
|
||||||
|
"""
|
||||||
|
Get all guesses for this game as a list of combo Guess + Player models,
|
||||||
|
excluding invalid results, from lowest to highest value
|
||||||
|
http://docs.peewee-orm.com/en/latest/peewee/query_examples.html#joins-and-subqueries
|
||||||
|
"""
|
||||||
|
self.guesses = (
|
||||||
|
Guess.select(
|
||||||
|
Guess.guess,
|
||||||
|
Player.player_id,
|
||||||
|
Player.player_name,
|
||||||
|
Player.total_points,
|
||||||
|
)
|
||||||
|
.join(Player)
|
||||||
|
.where(
|
||||||
|
(Guess.game == self.game_manager.game.game_id)
|
||||||
|
& (Guess.guess > 0)
|
||||||
|
& (Guess.player.player_id == Player.player_id)
|
||||||
|
)
|
||||||
|
.order_by(Guess.guess)
|
||||||
|
)
|
||||||
|
return self.guesses
|
||||||
|
|
||||||
|
def update_difference_value(self):
|
||||||
|
"""Store the difference between the player's guessed value and the pitch_value"""
|
||||||
|
Guess.update({"difference": self.difference}).where(
|
||||||
|
(Guess.game == self.game_manager.game.game_id)
|
||||||
|
& (Guess.player == self.guess.player.player_id)
|
||||||
|
& (Guess.guess_id == self.guess.guess_id)
|
||||||
|
).execute()
|
||||||
|
|
||||||
|
def update_player_total_points(self):
|
||||||
|
"""Update player's total score with how many points they won this round"""
|
||||||
|
Player.update(
|
||||||
|
{
|
||||||
|
"total_points": math.floor(
|
||||||
|
self.guess.player.total_points + self.difference_score
|
||||||
|
)
|
||||||
|
}
|
||||||
|
).where(Player.player_id == self.guess.player.player_id).execute()
|
||||||
|
|
||||||
|
def get_difference(self, guess=None):
|
||||||
|
"""Difference calculation, includes "loop over" effect"""
|
||||||
|
if not guess:
|
||||||
|
guess = self.guess.guess
|
||||||
|
|
||||||
|
difference = abs(guess - self.pitch_value)
|
||||||
|
|
||||||
|
if difference > 500:
|
||||||
|
return 1000 - difference
|
||||||
|
|
||||||
|
self.difference = difference
|
||||||
|
return self.difference
|
||||||
|
|
||||||
|
def get_difference_score(self):
|
||||||
|
"""
|
||||||
|
Calculate points for the player based on how close
|
||||||
|
they are (within range of 0-500) to the pitch_value
|
||||||
|
"""
|
||||||
|
|
||||||
|
if self.difference == 0:
|
||||||
|
self.difference_score = 15
|
||||||
|
elif self.difference > 0 and self.difference < 21:
|
||||||
|
self.difference_score = 8
|
||||||
|
elif self.difference > 20 and self.difference < 51:
|
||||||
|
self.difference_score = 5
|
||||||
|
elif self.difference > 50 and self.difference < 101:
|
||||||
|
self.difference_score = 3
|
||||||
|
elif self.difference > 100 and self.difference < 151:
|
||||||
|
self.difference_score = 2
|
||||||
|
elif self.difference > 150 and self.difference < 201:
|
||||||
|
self.difference_score = 1
|
||||||
|
elif self.difference > 200 and self.difference < 495:
|
||||||
|
self.difference_score = 0
|
||||||
|
else:
|
||||||
|
self.difference_score = -5
|
||||||
|
|
||||||
|
return self.difference_score
|
||||||
|
|
||||||
|
def get_winner_loser(self):
|
||||||
|
"""Determine which guesses are closest and furthest from the pitch_value"""
|
||||||
|
guess_values = [record.guess for record in self.get_guesses()]
|
||||||
|
# Closest to the pitch_value
|
||||||
|
winner = min(guess_values, key=lambda guess: self.get_difference(guess))
|
||||||
|
# Furthest from the pitch_value
|
||||||
|
loser = max(guess_values, key=lambda guess: self.get_difference(guess))
|
||||||
|
|
||||||
|
return winner, loser
|
||||||
|
|
||||||
|
def process_guesses(self):
|
||||||
|
"""
|
||||||
|
Iterates through the guesses for this game, and appends to the message string
|
||||||
|
the results of how well that player performed this round.
|
||||||
|
|
||||||
|
Uses the pitch_value to determine the difference from their guess to the correct score
|
||||||
|
"""
|
||||||
|
winner, loser = self.get_winner_loser()
|
||||||
|
|
||||||
|
for guess in self.get_guesses():
|
||||||
|
self.guess = guess
|
||||||
|
|
||||||
|
difference = self.get_difference()
|
||||||
|
difference_score = self.get_difference_score()
|
||||||
|
self.update_difference_value()
|
||||||
|
self.update_player_total_points()
|
||||||
|
|
||||||
|
self.message += f"{guess.player.player_name} | {guess.guess} | {difference} | {difference_score} | {(guess.player.total_points + difference_score)}\n"
|
||||||
|
|
||||||
|
if guess.guess == winner:
|
||||||
|
closest_player_id = guess.player.player_id
|
||||||
|
|
||||||
|
if guess.guess == loser:
|
||||||
|
furthest_player_id = guess.player.player_id
|
||||||
|
|
||||||
|
return self.message, closest_player_id, furthest_player_id
|
Loading…
Reference in New Issue
Block a user