maybe, maybe not
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@ -139,7 +139,7 @@ class GameManager:
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}
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}
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)
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)
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return pitch_value
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return int(pitch_value)
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# @check_is_running
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# @check_is_running
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async def stop(self):
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async def stop(self):
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@ -169,10 +169,10 @@ class GameManager:
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)
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)
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# Minimum of 3 players
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# Minimum of 3 players
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if len(records) < 2:
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if len(records) < 1:
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self.game = None
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self.game = None
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self.is_running = False
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self.is_running = False
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return await self.message.channel.send(
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await self.message.channel.send(
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("Play closed!\n" + "However, there were not enough participants.")
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("Play closed!\n" + "However, there were not enough participants.")
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)
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)
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@ -181,13 +181,21 @@ class GameManager:
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+ "PLAYER | GUESS | DIFFERENCE | POINTS GAINED | TOTAL POINTS\n"
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+ "PLAYER | GUESS | DIFFERENCE | POINTS GAINED | TOTAL POINTS\n"
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)
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)
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def get_difference(guess):
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difference = abs(guess - pitch_value)
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if difference > 500:
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return 1000 - difference
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return difference
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# Determine which guesses are closest and furthest from the pitch_value
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# Determine which guesses are closest and furthest from the pitch_value
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guess_values = [record.guess for record in records]
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guess_values = [record.guess for record in records]
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closest_guess_value = min(
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closest_guess_value = min(
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guess_values, key=lambda guess: abs(guess - pitch_value)
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guess_values, key=lambda guess: get_difference(guess)
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)
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)
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furthest_guess_value = max(
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furthest_guess_value = max(
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guess_values, key=lambda guess: abs(guess - pitch_value)
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guess_values, key=lambda guess: get_difference(guess)
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)
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)
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def get_difference_score():
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def get_difference_score():
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@ -207,10 +215,10 @@ class GameManager:
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if record.guess == furthest_guess_value:
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if record.guess == furthest_guess_value:
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furthest_player_id = record.player.player_id
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furthest_player_id = record.player.player_id
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message += f"{record.player.player_name} | {record.guess} | {difference} | {difference_score}"
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message += f"{record.player.player_name} | {record.guess} | {difference} | {difference_score} | {record.player.total_points}\n"
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message += (
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message += (
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f"Congrats <@{closest_player_id}>! You were the closest!\n"
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f"\nCongrats <@{closest_player_id}>! You were the closest!\n"
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+ f"Sorry <@{furthest_player_id}>, you were way off"
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+ f"Sorry <@{furthest_player_id}>, you were way off"
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)
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)
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@ -241,14 +249,13 @@ class GameManager:
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guess_id=uuid.uuid4(), game_id=self.game.game_id, player_id=player_id
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guess_id=uuid.uuid4(), game_id=self.game.game_id, player_id=player_id
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)
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)
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player_guess.update({Guess.guess: value})
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Guess.update({"guess": value}).where((Guess.game_id==self.game.game_id) & (Guess.player_id==player_id)).execute()
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# if created:
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if created:
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print(dir(self.message.add_reaction))
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return await self.message.add_reaction("\N{THUMBS UP SIGN}")
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return await self.message.add_reaction("\N{THUMBS UP SIGN}")
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# return await self.message.channel.send(
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return await self.message.channel.send(
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# f"<@{ str(self.message.author.id) }> your guess has been updated"
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f"<@{ str(self.message.author.id) }> your guess has been updated"
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# )
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)
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async def points(self):
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async def points(self):
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"""
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"""
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