Get rid of original/reference code, move everything to root
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discord_client/__init__.py
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discord_client/__init__.py
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discord_client/client.py
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discord_client/client.py
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#!/usr/bin/env python3
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# Copyright 2022 - c0de <c0de@c0de.dev>
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# Licensed under the MIT License (https://opensource.org/licenses/MIT)
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# pylint: disable=wrong-import-position
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"""
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A discord bot that hosts Ghostball/Braveball.
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A discord game where players guess the pitch speed
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from a fantasy baseball pitcher, and whoever is
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closer gets more points
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"""
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import sys
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import discord
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# Import game functions
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sys.path.append("..")
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from game.manager import GameManager
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class GhostBallClient(discord.Client):
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"""
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Implementation of a Discord client that will monitor
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a channel for messages, and if it recieves a message
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defined in the Game object, and pass it along
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"""
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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with GameManager() as self.game:
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self.game.discord = self
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async def on_ready(self):
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"""Method called when connected to Discord"""
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print("Logged on as", self.user)
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async def on_message(self, message):
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"""Method called when a message is recieved"""
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# Don't respond to ourself
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if message.author == self.user:
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return
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# Bot health check
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if message.content == "ping":
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await message.channel.send("pong")
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# Game commands
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if message.content.startswith("!"):
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firstword = message.content[1:].split()[0]
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# Determine if the first word is a command, and run it
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for command, function in self.game.commands:
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if firstword == command:
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self.game.message = message
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await function()
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