generate uuid on the model
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@ -39,7 +39,7 @@ class GuessManager(BaseGameManager):
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# Create the guess (or allow us to say update successful)
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# Create the guess (or allow us to say update successful)
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_, created = Guess.get_or_create(
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_, created = Guess.get_or_create(
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guess_id=uuid.uuid4(), game_id=self.game.game_id, player_id=player.player_id
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game_id=self.game.game_id, player_id=player.player_id
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)
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)
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Guess.update({"guess": value}).where(
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Guess.update({"guess": value}).where(
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