Fix linting on database models (except todo)
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@ -2,10 +2,24 @@
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# Copyright 2022 - c0de <c0de@c0de.dev>
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# Copyright 2022 - c0de <c0de@c0de.dev>
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# Licensed under the MIT License (https://opensource.org/licenses/MIT)
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# Licensed under the MIT License (https://opensource.org/licenses/MIT)
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# pylint: disable=too-few-public-methods
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"""
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An implementation of a SQLite database
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"""
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import os
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import os
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import datetime
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import datetime
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from peewee import *
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from peewee import (
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SqliteDatabase,
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Model,
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UUIDField,
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IntegerField,
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CharField,
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DateTimeField,
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ForeignKeyField,
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)
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# User can provide path to database, or it will be put next to main.py
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# User can provide path to database, or it will be put next to main.py
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DATABASE = os.environ.get("database_path", os.getcwd() + "/ghostball.db")
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DATABASE = os.environ.get("database_path", os.getcwd() + "/ghostball.db")
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@ -17,10 +31,13 @@ class BaseModel(Model):
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and use the same database connection"""
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and use the same database connection"""
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class Meta:
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class Meta:
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"""meta"""
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database = database
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database = database
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class GameModel(BaseModel):
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class GameModel(BaseModel):
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"""Games that are ran"""
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game_id = UUIDField(primary_key=True)
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game_id = UUIDField(primary_key=True)
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server_id = IntegerField()
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server_id = IntegerField()
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@ -31,6 +48,7 @@ class GameModel(BaseModel):
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class GuessModel(BaseModel):
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class GuessModel(BaseModel):
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"""Guesses for a particular game"""
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player_id = IntegerField(primary_key=True)
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player_id = IntegerField(primary_key=True)
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game_id = ForeignKeyField(GameModel, backref="guesses")
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game_id = ForeignKeyField(GameModel, backref="guesses")
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@ -45,5 +63,7 @@ class GuessModel(BaseModel):
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def create_models():
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def create_models():
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"""Create database tables"""
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with database:
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with database:
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database.create_tables([GameModel, GuessModel])
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database.create_tables([GameModel, GuessModel])
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