Use BeautifulTable library to make nice tables :3
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@@ -6,6 +6,8 @@
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import datetime
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from beautifultable import BeautifulTable
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from database.models import GameModel as Game, GuessModel as Guess
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from game.base import BaseGameManager
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from game.process_guess import ProcessGuess
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@@ -82,26 +84,33 @@ class EndGameManager(BaseGameManager):
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("Play closed!\n" + "However, there were not enough participants.")
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)
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message = (
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"Closed this play! Here are the results\n"
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+ "PLAYER | GUESS | DIFFERENCE | POINTS GAINED | TOTAL POINTS\n"
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)
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message = "Closed this play! Here are the results:"
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message += "\n```\n"
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table = BeautifulTable()
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table.column_headers = [
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"PLAYER",
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"GUESS",
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"DIFFERENCE",
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"POINTS GAINED",
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"TOTAL POINTS",
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]
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pitch_value = await self.update_pitch_value()
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guess_processor = ProcessGuess(
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game=self, pitch_value=pitch_value, message=message
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game=self, pitch_value=pitch_value, message=table
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)
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(
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message,
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table,
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closest_player_id,
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furthest_player_id,
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) = guess_processor.process_guesses()
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message += (
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f"\nCongrats <@{closest_player_id}>! You were the closest!\n"
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+ f"Sorry <@{furthest_player_id}>, you were way off"
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)
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message += str(table)
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message += "\n```\n"
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message += f"Congrats <@{closest_player_id}>! You were the closest!\n"
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message += f"Sorry <@{furthest_player_id}>, you were way off\n"
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await self.message.channel.send(message)
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@@ -134,7 +134,15 @@ class ProcessGuess:
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self.update_difference_value()
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self.update_player_total_points()
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self.message += f"{guess.player.player_name} | {guess.guess} | {difference} | {difference_score} | {(guess.player.total_points + difference_score)}\n"
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self.message.rows.append(
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[
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guess.player.player_name,
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guess.guess,
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difference,
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difference_score,
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guess.player.total_points + difference_score,
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]
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)
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if guess.guess == winner:
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closest_player_id = guess.player.player_id
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